Holy World of Warcraft Batman - 64-Bit WoW!!

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World of Warcraft is a pretty hot topic around this blog. I haven’t written anything about it in awhile, but as I just put together a new gaming system and decided to take the plunge into the world of 64-bit Vista, I thought it was high time I do an update about playing World of Warcraft on Vista.

For starters I didn’t “install” World of Warcraft, so I can’t comment on how it installs on 64-bit Windows Vista Ultimate. I copied the entire “World of Warcraft” folder from the Program Files folder on another machine into the “Program Files (x86)” folder on the the new machine and added a shortcut to “launcher.exe” to the games folder to start it.

I wanted to get the most of this new video card so I changed the settings to as follows:

  • Resolution 1920×1200
  • Vertical Sync Un-Checked
  • Hardware Cursor Checked
  • 60Hz Refresh
  • 24-bit color, 24-bit depth, 8x multisampling
  • Use Desktop Gamma checked
  • Terrain Distance: Far
  • Terrain Detail: High
  • Spell Detail: High
  • Environment Detail: Far
  • Ground Clutter Density: High
  • Ground Clutter Radius: Far
  • Texture Resolution: High
  • Texture Filtering: High
  • Weather Intensity: High
  • Specular Lighting Checked
  • Full-Screen Glow Effect Checked
  • Character Shadows Checked

These settings result is slamming out over 130 frames per second. Not to shabby! The game just looks absolutely gorgeous. I could be smitten with the 24″ LCD, the color is incredible, but it runs amazing. I flew around from a few places, went to Orgrimmar to the auction, rode the horse, engaged in combat and not one single second of stutter.

If you are wondering wether you are ready for World of Warcraft on Vista 64-bit edition, I say YES!

Disclaimer: This is being ran on a 2.66Ghz Core 2 Duo, 4 GB Ram, 512 MB GeForce 8800 GT @ 1920×1200 resolution.

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