Apr
05Condemned 2 Bloodshot Review
Tagged Under : 360, Bloodshot, Condemned 2, Game Review, XBOX
I had a rough time with its predecessor, but it had enough good in it for me to finish the game. I had seen some cool trailers for Bloodshot (Condemned 2) so I was pretty excited to pick it up last week and check it out, and I am glad I did, they took a mediocre game and took up a few notches in several areas.
Onto the to the world of Ethan Thomas; an angry drunk and begrudging serial killer hunter! In take 2, the graphics are a bit better overall and they fixed one of my major complaints with the prior version: the constant darkness! You could certainly adjust the brightness to suit your preference, but even when doing so in Condemned, it was a lot of work to make out objects on screen and required squinting and changing your focus from the task at hand. Even though I still had to turn up the brightness, the darker areas seem to have a higher contrast with more detail, so playing those drab scenes in the sewers, basements, bathrooms, and alleys is way easier on the eyes. Moreover, Bloodshot actually has some levels that are lighter and more visually aesthetic then the infested rot that shadows most scenes, like the FBI labs which is a nice change, even though it quickly fills with tar like sludge and delusional blur. It’s still a very dirty game and I feel slightly sullied after playing. The unsanitary bathrooms painted with blood and feces and rotten infested carcasses and garbage strewn everywhere, make me want to my wash hands when I let go of the controller. Visual unsanitary, but I suppose it adds to the tone of the story.

My favorite Super creepy baddie!
The real upgrade in the game is the melee fighting techniques with combo and parry moves that add a great of texture to your combat. Though some of these moves are prompted trigger pulls, it’s quite an improvement.
The investigative techniques are still mostly the same, (camera, spectrometer, UV Detector, etc.), but now you get upgrades and new equipment as the game progresses, including armor. There are more puzzle investigations that add texture to game play and to get a perfect score you have to answer all questions correct on the first try. Which means you have to put a little more thought into your investigations this go round.
The achievement scheme is a lot different and those investigations are a big part of getting your points. You don’t just collect 6 birds per level and collect your cool 25 points. There are transmitter collectable’s, player responses, and emitters all of which are required to be a top notch investigator. There are 25 single player achievements and 13 multiplayer achievements, but you don’t get achievements for finishing anyone mission on any particular level. For example, you have to get all perfects on all levels to get that achievement or your have to make gold investigator on each level to the gold achievement, etc.
It’s a scary and entertaining game, better then the first, even though its caked with nastiness and the baddies are uber gross! The boss in the doll factory (left) is toe-up! You have to love a crazy clown chick with a psychedelic laugh that makes your skin crawl but somehow looks sexy in her dirty corset and striped stockings. Even though she wants to kill you with the rotary saw blade lollipop she’s wielding you might feel sad to have to stick her head through the grinder…ewwww.
Highlights
- A new melee combat system which includes offensive / defensive combo moves, grabs and holds, and death moves interacting with the environment, i.e., throwing a body through a TV.
- New environments like outside areas, labs and warehouses.
- New gear and forensics tools and a redesigned process for the investigation of the crime scenes that is all upgradable based on new scoring system.
- Many new items in the environment can be used as melee or throwing weapons like golf clubs, bricks, and exploding dolls.
- More gun play with weapons like the sub-gun and crossbow, but keeps the cool stun gun from V1.
- More accurate game play for difficulty levels, i.e., normal is actually medium and hard is difficult!
- All-new multiplayer modes like fight club “Circle of Death” add to the game after your story mode is complete and some texture to the new fighting system.
- Much more cohesive storyline keeping the same characters yet introducing new characters, new baddies, and new bosses.
- A killer creepy soundtrack enhancing the overall “fear factor”!
I wouldn’t recommend you play this game with the kiddos around, it almost gives me nightmares, certainly the heebie-jeebies.
Kiss Kiss,









