Recently I have been playing Star Wars: The Force Unleashed on Xbox 360. I am not sure where these sequences got their start, I first remember them in the Tomb Raider games, but please, for the love of God, QUIT!
Surely you have seen it, in TFU, I am fighting this big monster, I get him just about killed, and it goes into a long cut scene, and randomly it flashes a button on the screen. If you don’t hit the button fast enough, or hit the wrong button, the game punts you out of the cut scene and you have to attack again to restart it. This may be pessimistic, a talent I have, but this seems like very lazy development to me. Does anyone find these things fun?
Make me actually have to DO the action, don’t make me simulate it by guiding a cut scene with carefully timed button presses.
Thoughts?
